The exterior of this former theme park is a chromatic nightmare. A monstrous fabricated rock terrain, the geological terror fortifies the premises in a throbbing sprawl of blood red and sickly yellow. >> Read more
Loher’s images play out in “miniverses” – little worlds populated by people in bee costumes, shuffling and fidgeting on kaleidoscopic honeycomb grounds, groups of costumed figures seen from above and moving as if synchronized, burgeoning flora or more sedately poetic shots of flying birds.The small works, pull one in. >> Read more
The greatest and most powerful prophecy of our digital age is this: the closer a machine resembles a human, the more monstrously uncanny it will appear.
Ah Singapore - Switzerland of Asia! Clean, organized, educated, military and somewhat conservative - just call me Heidi. All that's missing are cuckoo clocks and those things they call the Alps, but who needs those anyway when you have a giant walky-casino-helipad-pool and Avatar-like super-trees? Cuckoo! >> Read more
Whether it is true or not is subject to arguments between art historians, while there is little doubt about the presence of certain game elements in the video art of Lee, Lee-Nam. >> Read more
For those who know Feng Mengbo’s work, the experience of being confronted with this show comes almost as a shock. Although Feng understandably shuns the epithet of "new media artist," his work has since 1994 predominantly, or rather, obsessively used the computer and its creative potential as both tool and muse. >> Read more
Chris Moore talks with MadeIn Company founder, Xu Zhen about their latest group exhibition at ShangART Gallery and H-Space, "Action of Consciousness." >> Read more